Tongyu Nie 🥽
Tongyu Nie

PhD Candidate

About Me

Tongyu Nie is a PhD candidate at the Illusioneering Lab, University of Minnesota. His research interests include virtual reality, human perception and 3DUI. He is currently developing software techniques to detect and mitigate cybersickness in VR.

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Interests
  • Virtual Reality
  • Mixed Reality
  • 3D User Interfaces
  • Human-Computer Interaction
Education
  • Ph.D. in Computer Science

    University of Minnesota

  • M.Sc. in Computer Science

    University of Minnesota

  • B.Eng. in Information Security

    Harbin Institute of Technology (Weihai)

  • Visiting International Student

    University of Wisconsin-Madison

📚 My Research
My research addresses the challenge of cybersickness, a form of physical discomfort caused by VR usage, by developing novel techniques for cybersickness mitigation and detection. Building on insights from human perception literature, these innovative computational approaches readily integrate into commercial VR systems, promising to enhance both accessibility and adoption of VR applications. Moreover, I am interested in conducting interdisciplinary research and exploring the broader area of human perception in VR.
Recent Publications
(2025). Peripheral Teleportation: A Rest Frame Design to Mitigate Cybersickness During Virtual Locomotion. IEEE Transactions on Visualization and Computer Graphics (Special Issue on IEEE VR 2025, Accepted).
(2025). Reduction of Motion Complexity as an Objective Indicator of Cybersickness in Virtual Reality. 2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR) (Accepted).
(2024). Build Your Own Trigonometric Adventure in Virtual Reality. 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
(2024). Invisible Mesh: Effects of X-Ray Vision Metaphors on Depth Perception in Optical-See-Through Augmented Reality. 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR).
(2024). Walk Me Through It: Using Impossible Spaces to Embody Graph Traversal Algorithms. 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
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